Game Development Reference
In-Depth Information
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There are a couple of things missing from the recipe to make it a full-blown bridge builder.
First of all, there is usually a limit to the length the segments can have. There might also be
a grid structure along which they have to be placed.
It's also quite easy since the bridge currently only has to support its own weight. In a full
game, the difficulty is usually increased by adding a heavier object that needs to pass the
bridge to complete the level.
Add some monetary constraints to this or a varied terrain and you have a challenging game.
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