Game Development Reference
In-Depth Information
How it works…
The importer converts the model to the internal
.j3o
format. This is a binary format,
which means it becomes nonreadable (compare it with a
.obj
file, which can be edited in
Notepad). The compactness of a binary file is necessary to keep memory consumption low.
It becomes impossible to edit externally, though, so keeping the original files organized is a
good idea!