Game Development Reference
In-Depth Information
Setting up a project
The jMonkeyEngine SDK is based around the NetBeans environment. Users familiar with
the NetBeans environment will probably have little trouble finding their way around the
jMonkeyEngine SDK. For those with no previous experience, some pointers on how to get
started might be in place. In this recipe, we'll create a project that can access the jMon-
keyEngine test-data library. By doing so, we will have some assets available from the start
that can be used to try out many of the recipes.
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