Game Development Reference
In-Depth Information
How to do it...
1. Once the plugin has been downloaded, we can open any scene in the SceneCom-
poser window, as shown in the following screenshot:
2. In the SceneExplorer window, right-click on the top node, and navigate to Add
Spatial.. | NavMesh.. to bring up the options window.
3. The simplest procedure from here is to click on Finish and see what happens.
4. A geometry called NavMesh will shortly appear in the list, and selecting it will
display its reach. Blue lines indicate navigable paths.
5. If we're happy with it (which might be difficult to say if it's the first time we see
one), we save the scene.
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