Game Development Reference
In-Depth Information
Introduction
In this chapter, we'll take a closer look at skeleton-based animations. These are central fea-
tures in many games, and having a good framework can save a lot of time (and money) in a
project.
For those who are completely new to the subject of animations, it's recommended that you
have a look at the jMonkeyEngine tutorials and Hello Animation in particular at ht-
tp://hub.jmonkeyengine.org/wiki/doku.php/jme3:beginner:hello_animation .
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