Game Development Reference
In-Depth Information
spritebuilder-android-plugin . Once you've removed all of the plugin files,
they will automatically be re-installed the next time you launch SpriteBuilder.
Note The Android plugins are bundled with SpriteBuilder v1.3 beta, but in the
future they will have to be installed separately. You can find out whether this is
already the case by visiting http://android.spritebuilder.com ,
where you'll also find up-to-date installation instructions.
You can verify that the Android plugins have been installed by opening Xcode Prefer-
ences. On the toolbar at the far right, you'll find a “two arrows” symbol shown in Figure
13-2 , and if you click on them a popup menu will appear that includes Apportable as a
menu item.
Figure 13-2 . Verify that Android plugins have been installed by testing if there's an Apportable Preferences
pane available
If you click the Apportable menu item, you'll get to see the Apportable preferences pane
as shown in Figure 13-3 . At the time of this writing, there was only one option: Enable
MTP for transfers to Android devices . You may need to uncheck this check box if you're
having trouble transferring successfully built apps onto the device. More on this later.
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