Game Development Reference
In-Depth Information
it in the Timeline so that it is between the M_monsters and M_frontsmoke nodes. (See Fig-
ure 12-4 . )
Figure 12-4 . The CCParticleSystem node should be above the M_frontsmoke image
With the CCParticleSystem node selected, switch to the Item Properties tab and set the
position of the emitter node to 0x-200. New particles should appear close to the bottom of
the background images.
I will explain each particle-emitter property. As you go over each particle-emitter prop-
erty, you should apply the values shown in Figure 12-5 and Figure 12-6 to the newly ad-
ded Particle System node.
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