Java Reference
In-Depth Information
FIGURE 9.1: The Breakout game.
On a side note, our initial code does not follow best practices. The Java manual recom-
mends that the code be rewritten as follows.
public class Breakout
{
public static void main(String [] args)
{
EventQueue . invokeLater ( new Runnable () {
public void run() {
BreakoutFrame frame = new BreakoutFrame () ;
frame. setVisible( true );
}
} );
}
}
The new code moves the creation of the window into the event dispatch thread. This
guarantees that the program will not stall because a component is slow to be displayed.
Although this code is recommended when writing commercial applications, it brings unnec-
essary complications for the novice programmer. For this reason, we will stick to the first
 
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