Game Development Reference
In-Depth Information
Figure 7.44 Expand the envelope to contain all vertices of the forearm.
13. You can now go to the right forearm and expand that too, but a better way
to keep your model consistent from side to side is to mirror the envelope to
the other side. To mirror the envelope to the right forearm, first click Copy
in the Edit Commands section of the rollout, as shown in Figure 7.45.
14. Now select the right forearm and click on the Paste button. The envelope
from the left side will be pasted into the envelope on the right side.
15. The pasted envelope is a direct paste from one side to the other and is not
mirrored. Click on the Mirror button to mirror the pasted envelope into the
right position, as shown in Figure 7.46.
16. In addition to the arm having a problem, the hand does as well. Move in
close to the left hand, select the links that control the three fingers, and
expand them to envelop the finger's vertices. Be careful not to expand the
envelopes too far so they don't influence the vertices of the index finger
(see Figure 7.47).
17. Copy, paste, and mirror each envelope to the right side of the model, as
shown in Figure 7.48.
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