Game Development Reference
In-Depth Information
Figure 6.3 Turn the Tracing Paper feature off to see the back view.
The back view and the front view should line up directly with each other. This is
because the two views will be used as modeling templates, and the edges have to
match exactly. Even though the edges match, the drawings are quite different.
Figure 6.4 shows the two drawings side by side.
I used the same approach for drawing the side view, as shown in Figure 6.5.
The side view is more complicated than the back view because the drawing is not
an exact duplicate of the front; rather, it uses the front view to line up all of the
drawing elements. Figure 6.6 shows the side view without the Tracing Paper turned
on. In each view, every element of the figure must line up with the other views.
The front, back, and side views are the three main views for creating human char-
acters. In some cases a top and bottom view might also be desirable. Figure 6.7
shows the three finished pictures together. Each picture needs to be saved sepa-
rately to make a template.
Search WWH ::




Custom Search