Biomedical Engineering Reference
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Fig. 17.3
(
a
) The layout of molecular logic in a well for tit-for-tat game before training; all four
wells contain identical molecular logic units. (
b
) An example of a complete training session
using the “clockwise” strategy. In board representation, the human's potential new moves are
represented by black
with a word “if” inside, previous moves by gray
•
, while the automaton's
potential first moves are represented by gray
. At the end of the training procedure, the training
inputs t
13
,t
22
,t
23
were added into well 1; t
11
,t
21
,t
24
into well 2; t
14
,t
21
,t
24
into well 3; and
t
12
,t
22
,t
23
into well 4. (
c
) The layout of molecular logic in the four wells of the automaton
trained according to a “clockwise” strategy as shown in
b
(only the trimmed gates are shown,
for simplicity of presentation). (
d
) The game-play for the “clockwise” strategy. The automaton
was trained by a “clockwise” strategy as shown in
b
. In board representation, the human's new
moves are represented by black , previous moves by gray
•
, while the automaton's new moves
are represented by black ı and previous moves by gray ı. Inputs triggering these moves are also
indicated
ı
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