Robotics Reference
In-Depth Information
[8] “Personality in Computer Characters”. Daniel Rousseau, Proceed-
ings of the 1996 AAAI Workshop on Entertainment and AI/A-Life ,
AAAI Press, Portland, Oregon, August 1996, pp. 38-43.
[9] “Computers that Recognize and Respond to User Emotion: The-
oretical and Pracical Implications”. Rosalind Picard and Jonathan
Klein, 2001, MIT Media Lab Technical Report no. 538.
[10] The Tomorrow Makers . Grant Fjermedal, MacMillan Publishing
Company, New York, 1986.
[11] Personal communication, Arthur Harkins, 2003.
[12] “Architectural Requirements for Human-Like Agents Both Nat-
ural and Artificial (What sorts of machines can love?)”. Aaron
Sloman, School of Computer Science, University of Birmingham,
U.K. Available at http://www.cs.bham.ac.uk/ axs. Human Cogni-
tion and Social Agent Technology: Advances in Consciousness Research ,
Ed. Kerstin Dautenhahn, John Benjamins Publishing, Philadel-
phia, 2000, pp. 163-195.
Chapter 11 Sex and Reproduction, AI Style
[1] Posting on “On Display”, 1971, Motorcycle Hall of Fame
Museum. Available at http://www.amadirectlink.com/museum/
exhibits/cb750/cb750 Comments.html.
[2] MIT Erotic Computation Group Web site. Available at http://
www.monzy.com/ecg/ [:NOTE: This site is a hoax!]
[3] “A Web Hoax Pokes Fun at M.I.T.'s Media Lab”. Andrew Zipern,
New York Times , 3 December 2001.
[4] MIT Media Lab Web site. Available at http://www.media.mit.edu/ .
[5] “Sexbots”. Jon Katz, posted on http://slashdot.org/features/99/03/
09/1544207.shtml
[6] “Robot finger has feeling”. Philip Ball, Nature Science Update ,
3 March 2003. Available at http://www.nature.com/nsu/030303/
030303-4.html . Report on the article “Artificial Muscles with Tac-
tile Sensitivity”. Toribio Fernandez Otero and Maria Teresa Cortes,
Advanced Materials , 2003, vol. 15, pp. 279-282.
 
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