Java Reference
In-Depth Information
Table 4-14. ( continued )
Property/Method
Description
Math.acos(x),
Math.asin(x),
Math.atan(x)
Returns arc cosine, arc sine, and arc tangent of x
Math.atan(y, x)
Returns the arc tangent of the quotient y/x of the arguments y and
x , where the signs of y and x are used to determine the quadrant of
the result
Math.ceil(x)
Returns the closest integer that is greater than or equal to x
Math.cos(x),
Math.sin(x),
Math.tan(x)
Returns cosine, sine, and tangent of x
Math.exp(x)
Returns e raised to the power of x, where e is Math.E
Math.floor(x)
Returns the closest integer that is less than or equal to x
Math.log(x)
Returns the natural logarithm of x. That is, computes the logarithm
of x base- e
Math.max(v1,
v2,...)
Returns the maximum of all arguments v1 , v2 , and so on,
converting the arguments to Number type if necessary. If no
arguments are passed, -Infinity is returned
Math.min(v1,
v2,...)
Returns the minimum of all arguments v1 , v2 , and so on,
converting the arguments to Number type if necessary. If no
arguments are passed, Infinity is returned
Math.pow(x, y)
Returns the result of raising x to the power y
Math.random()
Returns a random number between 0 (inclusive) and 1 (exclusive)
Math.round(x)
Returns an integer closed to x . If two integers are equally close,
returns the integer that is closer to +Infinity . For example,
Math.round(2.3) returns 2, Math.round(2.9) returns 3, and Math.
round(2.5) returns 3
Math.sqrt(x)
Returns the square root of x
The RegExp Object
A regular expression represents a pattern in input text. The RegExp object is a function.
It represents a regular expression and contains several methods and properties to match
the pattern in input text. RegExp can be used as a function or a constructor. Its signature is:
RegExp(pattern, flags)
 
 
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