Environmental Engineering Reference
In-Depth Information
4.
Encompassing Technologies - At this stage, technologies should include incorporation of
various virtual meeting and presentation/demo capabilities. Although management
structured and presented content is predominating, some end-user space definition and
creation is included.
4.3 Stage III ar - Transversal Stage
The Transversal Stage (Stage III ar ) involves a deliberate incorporation of business
intelligence into presentation. It is at this level that we evaluate virtual working
relationships, compare process needs and create virtual business communities. The
following characteristics are anticipated from virtual workspaces at the Transversal Stage
(Stage III ar ) of the model:
1.
Business Environment - The environment created by virtual workspaces at Transversal
Stage of the model is characterized by ability of end-users to interact and construct
“intuitively” with the virtual environment. Automated workflow and content
presentation are also anticipated.
2.
Collaborative Tasks - Basic collaborative tasks include ability to team and structure flow
if work from within the environment. Transversal Stage also infers activity across
multiple virtual workspaces.
3.
End-users - Although the focus would be on real world presentation of end-users,
avatar/digital proxies are available.
4.
Encompassing Technologies - At this stage, technologies would include automated
workflow and content generation. A virtual work environment that allows for both
auto-generated and end-user construction.
4.4 Stage IV - Attainment Stage
The Attainment Stage IV describes the intersection of real world spatial imagery ultimately
forming a paraverse. From a more visual perspective, the ability to interact with data in-
world and then present that data in 3-D is also a virtual workspace building consideration.
Up to this point, most of the content has been presented via various 2D common formats
found in our daily interactions with browsers, application sharing software, document
viewers, videos, etc. To maximize the use of virtual workspace requires moving into the
realm of 3D content presentation and interaction.
At this point it is important to incorporate the concepts of interreality physics and how they
play a distinct role in the middle stages of this model. Interreality physics takes a systematic
viewpoint of Milgrams virtuality continuum (Milgram & Kishino, 1994). An interreality
system refers to the coupling of virtual reality systems with their real-world counterparts
comprising a real physical pendulum coupled to a pendulum that only exists in virtual
reality. According to Gintautas and Hübler (2007) an interreality system has two stable
states of motion: a "Dual Reality" state where the motion of the two pendula are
uncorrelated and a "Mixed Reality" state where the pendula exhibit stable phase-locked
motion which is highly correlated (Gintautas & Hübler, 2007). The following characteristics
are anticipated from of virtual workspaces at the Attainment Stage (Stage IV) of the model:
1.
Business Environment - The environment created by virtual workspaces at Attainment
Stage of the model is characterized by the fluidity of the environment and its ability to
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