Environmental Engineering Reference
In-Depth Information
4.1 Stage I ar - Reinforcing Stage
The Reinforcing Stage (Stage I ar) represents the initial infusion of digital content into a real
world end-user presentation. The concept of augmenting reality involves superimposing
digital graphics, audio and other sensory enhancements onto realtime environments. An
evolving field in an of itself, augmented reality goes beyond the static graphics technology
of television where the graphics imposed do not change with the perspective (Tech-Faq,
2011). At the Reinforcing Stage, the augmenting content is presented to a broad user base.
For virtual workspaces at this stage the focus is on presenting business content to a broad
audience with minimal end-user interaction. The following characteristics are anticipated
from virtual workspaces at the Reinforcing Stage (Stage I ar) of the model:
1.
Business Environment - The environment created by virtual workspaces at Reinforcing
Stage of the model is characterized by its ease of use. There is minimal to no persistence
and most content would be static or streamed in real-time. Management structured
environment. Management may use environment for activity and time tracking.
Document share and exposure a focus.
2.
Collaborative Tasks - Basic collaborative tasks would include centralized distribution of
preselected and relatively static content to a broad user base. Collaboration would be
limited to central or corporate entity and end-user.
3.
End-users - At this stage, end-users at looking for basic business content and minimal to
no direct collaboration with other end users. As this stage, presentation is to singular
end-users. Interaction with mostly non-verbal content such as email, circulars,
team/corporate correspondence and documentation, and websites.
4.
Encompassing Technologies - At this stage, technologies beyond the basic use of televised
augmented content would include smart phone applications that combine the use of
global positioning data with online data with video streams. Management structured
and presented content for individual use.
4.2 Stage II ar - Obverse
The Obverse Stage (Stage II ar ) infers a turning toward or facing to the end-user. At this stage,
of the model virtual collaborative workspaces look to incorporate end-user input in the end-
users presentation. Multiple end-users are expected at this level with an increasing degree of
social interaction. The following characteristics are anticipated from virtual workspaces at
the Obverse Stage (Stage II ar ) of the model:
1.
Business Environment - The environment created by virtual workspaces at Obverse Stage
of the model is characterized by an influx of end-user content and ability of end-user to
manipulate pre-defined environment. Auto-environment construction based on
systematically negotiated rules is expected.
2.
Collaborative Tasks - Basic collaborative tasks would include group collaborations,
presentation of multiple end-users in a singular presentation and interaction with
presented business content are all a focus at this stage. Interactions include virtual
meetings and various levels of digital socializing.
3.
End-users - At this stage, end-users are looking for collaborative media to interact with
others. Virtual teaming and the ability to create and manage specific groups and
present content specific to that group is a focus here.
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