Information Technology Reference
In-Depth Information
It is good practice to name the objects to avoid a bunch of nondescript objects such
as "Cylinders" and "Cubes" in scenes. To name an object use the Object menu on the
right-hand side bar and carry out the following steps:
1.
On the right-hand side bar click on the icon that looks like an orange cube to
switch to the Object tab.
2.
Click on the word Cylinder in the text box to select it.
3.
Erase the word Cylinder and type Mug Body followed by Enter to name
the object.
4.
Select File | Save or with the pointer over the 3D View panel press Ctrl + S
and then press Enter to save.
At this point the 3D view will turn into a field of gray. This is expected and will be
addressed later after creating a save point.
Creating a save point
Incremental saves are when a new save file is created; leaving the old one in the state
it was in. This serves as a sort of extended undo if anything goes wrong. In the case
of following a tutorial like this these incremental saves can provide a way back if the
reader ever goes astray and doesn't realize it at first, as opposed to having to start all
over, avoiding frustration.
 
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