Information Technology Reference
In-Depth Information
It is good practice to name the objects to avoid a bunch of nondescript objects such
as "Cylinders" and "Cubes" in scenes. To name an object use the
Object
menu on the
right-hand side bar and carry out the following steps:
1.
On the right-hand side bar click on the icon that looks like an orange cube to
switch to the
Object
tab.
2.
Click on the word
Cylinder
in the text box to select it.
3.
Erase the word
Cylinder
and type
Mug Body
followed by
Enter
to name
the object.
4.
Select
File
|
Save
or with the pointer over the 3D View panel press
Ctrl
+
S
and then press
Enter
to save.
At this point the 3D view will turn into a field of gray. This is expected and will be
addressed later after creating a save point.
Creating a save point
Incremental saves are when a new save file is created; leaving the old one in the state
it was in. This serves as a sort of extended undo if anything goes wrong. In the case
of following a tutorial like this these incremental saves can provide a way back if the
reader ever goes astray and doesn't realize it at first, as opposed to having to start all
over, avoiding frustration.