Information Technology Reference
In-Depth Information
1.
Add (
Shift
+
A
) a
Cube
.
2.
Scale
(
S
) and
Move
(
G
) the cube until it is slightly taller and wider than the
statue, and thick enough to hide the back of the lion. Try to be as precise as
possible when positioning the bottom of the cube to the bottom of the statue,
but don't stress too much about it. The bottom will be re-flattened.
3. Add a
Boolean
modifier to the cube.
4. Union the
Lion_Capture
object to the cube.
5. Apply the modification.
6.
Enter
Edit Mode
(
Tab
).
7.
In
Right
side (
NumPad 3
) view in the
Wireframe
view (
Z
),
Border Select
(
B
)
all the points that make up the bottom of the lion.
8.
Scale
(
S
) along the z axis (
Z
) by
0
units to assure the bottom is perfectly flat.