Information Technology Reference
In-Depth Information
1.
Add ( Shift + A ) a Cube .
2.
Scale ( S ) and Move ( G ) the cube until it is slightly taller and wider than the
statue, and thick enough to hide the back of the lion. Try to be as precise as
possible when positioning the bottom of the cube to the bottom of the statue,
but don't stress too much about it. The bottom will be re-flattened.
3. Add a Boolean modifier to the cube.
4. Union the Lion_Capture object to the cube.
5. Apply the modification.
6.
Enter Edit Mode ( Tab ).
7.
In Right side ( NumPad 3 ) view in the Wireframe view ( Z ), Border Select ( B )
all the points that make up the bottom of the lion.
8.
Scale ( S ) along the z axis ( Z ) by 0 units to assure the bottom is perfectly flat.
 
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