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8. Scale ( S ) them, this time along the x axis ( X ) by 0 units to flatten them.
9. Extrude ( E ) again, this time without moving them before pressing Enter .
10. Merge ( Alt + M ) At Center the points to seal the back of the lion.
11. Move ( G ) the merged point along the YZ plane ( Shift + X ), so that all the edge
lines reach the edge without crossing the edge anywhere else.
This merge point may be more difficult to align to make all points happy than the
last time on the bottom. For now, good may have to be good enough.
Now, there is only one hole left to close off, the one on the back of the lion.
 
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