Information Technology Reference
In-Depth Information
Summary
There's more than one way to create a 3D model. The different tools available allow
for all kinds of modeling, not just blocky technical parts but clever organic objects
that are interesting to look at as well:
• Using the skin modifier to create a basic body shape
• Using the skin modifier to create an armature
• Painting weights and posing the model with an armature
• Using the sculpt tool to make a model with tools similar to drawing
• Using the decimate modifier to reduce the polygon count of a model
At this point all the most common and powerful techniques for creating models from
scratch in Blender have been introduced. The next chapter will focus on how Blender
can be used to clean up an existing model to make it ready for print.
 
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