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8. When only the right parts are painted red, return the bone to its original
position ( Alt + R ).
9. Switch the Blend Mode to Blur .
10. Soften around the edges of the painted area to extend the gradient. This will
insure the movements are slightly more natural.
11. Select another bone and repeat the process until all the bones have
been corrected.
This is a process that can take a lot of time to do right. Keep at it until the motion is
sufficiently smooth. Perfection is not necessarily the goal, but complete coverage and
adequacy is.
 
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