Information Technology Reference
In-Depth Information
Simplifying the model
One of the problems with Dynamic Topology is that meshes can quickly gain a lot of
polygons making a more complex shape. With high polygon models even powerful
computers can slow down. Fortunately, it is easy to reduce the number of polygons
in a model often without making any visible difference in the model, while reducing
how hard the computer has to work.
• In the modifier tab on the Properties panel on the right press the Add
Modiier button and select the Decimate modifier.
Decimate works by entering a ratio between 0 and 1 and reducing the polygons
in the model until they match the ratio. So to reduce the polygons to 1/10 of
their original count a ratio of 0.1 would be entered. Decimate attempts to remove
polygons that won't be noticed, but if the count is reduced too much it becomes very
apparent. The following illustration is the teddy bear model at about 100 polygons,
200 polygons, 500 polygons, 900, and 9000, and 90,000 polygons:
There comes a point of diminishing returns where more polygons have little
noticeable effect except in the performance of the computer. With a little trial and
effort, turning the modifier off and on with the eye icon to observe the differences
the best ratio can be discovered.
 
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