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Give this process some time and feel free to experiment. At the end of the fiddling
process the final model can be very different from where it started.
Extruding ( E ) additional vertices at the extremities allows for finer control over the
contours shape, but don't deviate too much from the established skeleton. Finer
details can be added later; at this point it is somewhat important that the skeleton
"make sense" for posing purposes and that won't happen if the arm has three elbows.
 
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