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Finally form the head:
1.
Select ( right-click ) the point at the top where the neck is present.
2.
Extrude ( E ) a long stick along the z axis ( Z ) for the head about 10 or 15 units.
Instead of repeating the process for the other side of the body let the Mirror modifier
do the hard work.
1. In the modifiers tab add a Mirror modifier.
2. In the modifier panel click on the button that looks like a triangle with the
vertices highlighted.
 
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