Information Technology Reference
In-Depth Information
If an attempt is made at this point to
Boolean Difference
the
Numbers
from the
Spinner
it will be discovered that the
Numbers
are not available on the list of objects
that can be used. This is because the numbers are defined as curves and Boolean only
works with meshes. The numbers must first be converted to a mesh but in doing so
they will become uneditable except as a mesh with points and lines and faces.
1.
In case a future edit is necessary, select (
right-click
) the
Numbers
and
Duplicate
(
Shift
+
D
) them. Press
Enter
without moving the mouse to create
the duplicate on top of the original. Convert the duplicate to a mesh by
pressing
Alt
+
C
and selecting
Mesh from Curve/Meta/Surf/Text
.
2.
Then select (
right-click
) the Spinner and add a
Boolean
modifier to
Difference
the
Numbers.001
object from the spinner.
Because the numbers were converted from a curve object, they are complex, so
this operation might take quite a while, and Blender may be unresponsive while
calculating and from time to time after this. If it ever needs to recalculate this
operation, which will be frequent. To prevent this it is best; once the operation
completes the first time, and it's known that the operation will work, to turn off
real-time rendering of this modifier by clicking on the eye icon in this modifier's
settings. This means that while the modifier will still be on the stack it will not be
active until it is turned back on.