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Since this cube was not unitized (scaled by 0.5) firstly, this brings its size to sized 6
cube in the middle of the neck.
The next couple of moves will shape the cube around the neck hole. The shape will
be irregular so it will be accomplished with a series of discrete moves.
1.
In the right side view ( Numpad 3 ) in Edit Mode ( Tab ), use Wireframe view
( Z ) to select all the bottom points.
2.
Grab/Move ( G ) them -10 units down the z axis ( Z ).
3.
Select the back points and move ( G ) them 6 units along the y axis ( Y ).
4.
Select the front points and move ( G ) them along the y axis ( Y ) -2 .
5.
Finally select the top points and move those 2 units in along the z axis ( Z ).
 
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