Information Technology Reference
In-Depth Information
Creating the torso
1.
Add
(
Shift
+
A
) a cylinder. Change its dimensions to
Radius
:
10
,
Depth
:
16
.
Rename this cylinder
Torso
.
2.
Grab/Move
(
G
) it
20
units along the z axis (
Z
).
3.
Add
(
Shift
+
A
) another cylinder, this time with dimensions
Radius:
8
,
Depth:
4
.
Rotate
(
R
) it
90
degrees around the y axis (
Y
). Rename this to
Hips
.