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6.
Extrude ( E ) these points 10 units. Scale ( S ) the extrusion by about 1.2 to give
the neck a stable base.
7.
With the neck complete exit Edit Mode ( Tab ). In the outline view find the
PegHip and unhide it by clicking on the eye icon on its line.
8.
Select ( right-click ) the PegHip .
After starting a duplicate action it behaves like a grab
operation on the new object. As long as the duplicate action is
not completed with the Enter key or left-mouse button the new
object can be moved in the same way as with a grab.
9.
Duplicate it ( Shift + D ) and move it along the z axis ( Z ) 28 units.
 
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