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10. Deselect all point ( A ) and Border Select ( B ) the points on the second and
third column of point from the right. Scale ( S ) them in all but x axis ( Shift +
X ) until they are about 8 units across total.
There is one last thing to do. Because this shape is being mirrored, the
leftmost face of the shape is not necessary however; it will not be removed by
the mirror modifier. Leaving it in won't do much harm, it will simply cause
the peg to have an internal wall that won't be seen, but may interfere with
Boolean operations later so it's best to get rid of it.
11. Border Select ( B ) the points on the right side of the body, in the middle
where the mirror happens, press Delete ( X ) and select Faces from the menu.
 
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