Information Technology Reference
In-Depth Information
As amusing as this can be, this is an undesired behavior. There are two options.
Either the Boolean operation can be applied before moving, or both objects can be
moved together. As the stated goal of this project was to not use the
Apply
button,
the choice is clear. Undo (
Ctrl
+
Z
) the move operators until the hole is where it
belongs, in
SD Holder
. Then unhide the
SD Card
object by clicking on its eye icon
in the
Outliner
view. Select both
SD Holder
and
SD Card
by right-clicking on
one, then holding
Shift
and right-clicking
on the other. Then
Grab/Move
(
G
) and
move them both in the x axis (
X
) until they are at the front of the ring with the
ring intersecting
SD Holder
. Make sure there is a good connection here without
interfering with the finger hole.
Hide the
SD Card
object now that everything is in place. Select the ring and add
a Boolean modifier to union the ring and
SD Holder
together. Once the Boolean
modifier is added,
Hide
(
H
)
SD Holder
to make inspecting the new object easier.
Rotating the view, a blemish will be discovered. Inside the holder for the SD card,
the ring is invading the hole for the SD card. If it isn't clear, switch to the
Wireframe
view (
Z
) and look at the ring in
Front
(
Numpad
1
) orthographic view.