Graphics Programs Reference
In-Depth Information
FiGuRE 16.7 The walls as displayed from the Southwest Isometric view
Setting the Visual Style
Just as you were able to fine-tune and customize your 2D workspace as you worked
your way through the earlier chapters, you can do the same with the 3D workspace.
Make a few changes now by changing the Visual Style setting, which defines the
way the objects are displayed in the drawing area:
1. Expand the Tool palettes, and then click the X in the upper-right corner
to turn them off for now. You won't use the palettes much in the next
few pages, and when you need them, you can easily open them again.
2. In the drawing area, zoom to extents, zoom out a little, and pan down
to create some space above the floor plan for the 3D walls.
NOTE a common convention in 3D graphics is to color vectors or
other axes to indicate elements, so that red indicates the x-axis, green indi-
cates the y-axis, and blue indicates the z-axis. the phrase used to remember
this scheme is “RGB = XYZ.” You'll see this convention used several times
in this and the next chapter.
3. Open the Visual Styles drop-down list on the View panel, and select
X-Ray, as shown in Figure 16.8.
The drawing area takes on a dark gray background and the UCS
icon changes to a chunkier, three-color appearance. Also note how
the position of the ViewCube in the upper-right corner reflects the
 
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