Graphics Programs Reference
In-Depth Information
FiGuRE 7.3 The Block Definition dialog box
3. Click the Pick Point button in the Base Point area of the Block
Definition dialog box.
The dialog box temporarily closes, and you're returned to your
drawing.
O
You can also start the
BLOCK command by
entering B .
4. Use the scroll wheel on the mouse to zoom into the back door area in
your drawing.
5. Move the cursor to the back door area, and position it near the hinge
point of the door. When the Endpoint marker appears on the hinge point
(see Figure 7.4), click.
This selects the insertion point for the door, and the Block Definition
dialog box returns. The insertion point is the location, relative to the
cursor, that the block references when it is inserted.
6. Click the Select Objects button in the Objects area of the Block
Definition dialog box.
You're returned to the drawing again. The cursor changes to a pick-
box, and the command window displays the Select objects: prompt.
7. Select the door and swing, and then press .
You're returned to the Block Definition dialog box.
8. At the bottom of the Objects area, the count of selected objects appears.
Just above that are three radio buttons. Click the Delete radio button if
it's not already selected.
 
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