Graphics Programs Reference
In-Depth Information
CHAPtER 5
Developing Drawing
Strategies: Part 2
The preceding chapter emphasized
using existing geometry (or objects)
in a drawing to create new geometry. In this chapter, you'll look at new tools
for forming an efficient drawing strategy. Before getting back to the cabin,
I'll give you a brief overview of the tools available for starting and running
commands.
Using running object snaps
Using polar tracking
Using the
STRETCH
command
Using point filters
Zooming and panning with the realtime commands
Copying and moving objects
Using direct entry for distances
Creating circles and ellipses
Drawing using parametric constraints
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