Game Development Reference
In-Depth Information
Profiling Your Java 8 Game Application Memory
Usage
Let's take a look at Memory Profiling next. Click the Profile Project icon, and open
the Analyze Memory dialog, presented in Figure 2-19 . As you can see, if you select
Record stack trace for allocations , the Profiler uses more system overhead .
Figure 2-19 . Select the Memory section of the Profile InvinciBagel dialog and select Record stack trace for allocation
Once the memory profiler is running, use a Window Profiling VM Tele-
metry Overview menu sequence, shown in Figure 2-20 (top), to open the VM Tele-
metry Overview tab (bottom). This tab shows memory allocated and memory used .
You can hover the mouse over the visual bar to get an exact reading at any point in
time. In programming terms, hovering a mouse over something will be accessed in
your code using “mouse-over.”
 
 
 
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