Game Development Reference
In-Depth Information
private void
scoringEngine
(Actor
object
){
if(
object instanceof Prop
) {
invinciBagel.gameScore
+=5
; }
if(object instanceof
PropV
)
{ invinciBagel.gameScore
+=4
; }
if(object instanceof
PropH
)
{ invinciBagel.gameScore
+=3
; }
if(object instanceof
PropB
)
{ invinciBagel.gameScore
+=2
; }
invinciBagel.scoreText
.setText
(String
.valueOf
(invinciBagel.gameScore));
}
Figure 17-9
.
Code basic conditional if() statements inside of the .scoringEngine() method using instanceof