Game Development Reference
In-Depth Information
Figure 17-4 . Add the scoreText Text Node object to the JavaFX Scene Graph, using a .getChildren().add() method
chain
The next step, now that we can see the Text object in the Scene, is to instantiate the
scoreFont Font object using the Java new keyword and a Font(String fontName, int
fontSize) constructor method call. The Java statement to accomplish this is shown
highlighted in Figure 17-5 , and should look like the following:
scoreFont = new Font( "Verdana", 20 );
Figure 17-5 . Instantiate scoreFont object with a Java new keyword and Font(String fontName, int fontSize) con-
structor
 
 
 
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