Game Development Reference
In-Depth Information
Figure 14-21 . Instantiate an iPR0 Prop object, add it to the root Scene Graph, and add it to the CurrentCast
List<Actor>
The next step is to add the ImageView Node object for the iPR0 Prop object to the
Scene Graph root object. This is done using a .getChildren().add() method chain,
which references the spriteFrame ImageView object, inside of the iPR0 Prop object
using dot notation , using the following Java statement, which is also shown in Figure
14-21 :
root .getChildren().add( iPR0.spriteFrame );
Next, use an .addCurrentCast() method to add an iPR0 object to a castDirector ob-
ject, seen in Figure 14-21 :
castDirector .addCurrentCast( iPR0 );
Next, test the code using a Run
Project work process. The results are seen on
the left side of Figure 14-22 .
 
 
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