Game Development Reference
In-Depth Information
Figure 7-8 . NetBeans creates a public void handle(long now) bootstrap method with UnsupportedOperationExcep-
tion
Creating a GamePlayLoop Object: Ad-
ding Pulse Control
Next, you need to declare, name, and instantiate a GamePlayLoop object named
gamePlayLoop , using the new class you have created, in conjunction with the Java
new keyword. Click the InvinciBagel.java tab, shown in Figure 7-9 , and add a line of
code below the Insets object declaration declaring the GamePlayLoop object, and name
it gamePlayLoop, as follows:
GamePlayLoop gamePlayLoop ;
 
 
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