Game Development Reference
In-Depth Information
public String
getInvinciBagelOrientation() {
return bagelOrientation;
}
public void
setInvinciBagelOrientation(String
orientation) {
bagelOrientation = orientation;
}
public int
getInvinciBagelLifeIndex() {
return lifeIndex;
}
public void
setInvinciBagelLifeIndex(int lifespan) {
lifeIndex = lifespan;
}
public String
getInvinciBagelDirection() {
return directionFacing;
}
public void
setInvinciBagelDirection(String direction) {
directionFacing = direction;
}
public int
getInvinciBagelHitsIndex() {
return hitsIndex;
}
public void
setInvinciBagelHitsIndex(int damage) {
hitsIndex = damage;
}
public String
getInvinciBagelMovementType() {
return movementType;
}
public void
setInvinciBagelMovementType(String movement) {