Graphics Reference
In-Depth Information
•
UWBD3D
_
PrimitiveMeshArrow
and
UWBD3D
_
PrimitiveMeshAxis
.
These
classes combine mesh resources into respective 3D objects and present the
combined object as a
UWB
_
Primitive
.
Once again, the phrase “header file version changes” signifies that the only
change in a file is in new header file versions. The following is the list of all files
that are changed:
Filename
Purpose
Header Files
folders: library header files
D3D
_
Lib15.h
header file for using this library
D3D Files
folder: D3D-specific files
D3D Files/D3D_DrawHelper
folder:
D3DDrawHelper7
header file version changes
D3D Files/D3D_GraphicsSystem
folder:
D3DGraphicsSystem5
mesh resource support
D3DGraphicsSystem
_
LoadResource3
search/register mesh resource
D3DGraphicsSystem
_
TextureControls3
header file version changes
D3D Files/D3D_Primitives
folder:
new folder
D3DPrimitiveMesh1
wrapper of
.x
mesh file
D3DPrimitiveMeshArrow1
3D arrow object
D3DPrimitiveMeshAxis1
orthonormal basis
D3D Files/D3D_Resources
folder:
D3DMeshResource1
load mesh resource
D3D Files/D3D_WindowHandler
folder:
D3DWindowHandler7
header file version changes
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