Graphics Reference
In-Depth Information
where we can substitute from Equation (B.3),
v y
v z
v x
V
v x 2
v x 2
v x 2
=
(
v z 2 )
2
+(
v z 2 )
2
+(
v z 2 )
2
+
v y 2
+
+
v y 2
+
+
v y 2
+
v y 2
v x 2
v z 2
=
v z 2 +
v z 2 +
v x 2
v y 2
v x 2
v y 2
v x 2
v y 2
v z 2
+
+
+
+
+
+
v x 2
v y 2
v z 2
+
+
=
v x 2
v y 2
v z 2
+
+
=
.
.
1
0
Notations.
V is a position,
V is the vector, and
V is the normalized vector.
.
We refer to a vector with magnitude of exactly 1
0 as a normalized vector.
A
normalized vector tells us the direction of the movement.
In general, we can
normalize any nonzero magnitude vector V ,
= v x v y v z ,
V
by computing
v x v y v z
V
=
v x
V
v y
V
v z
V
=
(B.4)
1
V
.
=
V
In general, we say the vector V is capable of moving any point in the V direction
by a distance of
V
units. For example, vector V w ,
V w = 500 ,
has a magnitude of
5 2
0 2
0 2
V w =
+
+
25
=
=
.
5
We can normalize V w by computing
V w
1
V w
=
V w
5
V w
0
V w
0
V w
=
5
= 100 .
So, we say the vector V w is capable of moving any point in the
V w = 100
direction by a distance of five units.
= 5
0
5
0
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