Graphics Reference
In-Depth Information
4
Working with Graphics APIs
This chapter introduces a framework for developing programs with modern graph-
ics APIs. This chapter:
• discusses the relationships between graphics APIs and GUI APIs in inter-
active graphics applications;
• introduces a framework to encapsulate the principles of programming with
modern graphics APIs;
• uses the framework to further explain the graphics API function calls from
Tutorial 3.1;
• demonstrates tutorials that implement the framework abstraction.
After this chapter we should be able to:
• understand the principles of working with graphics APIs;
• understand approaches to abstract and customize graphics APIs for our ap-
plications to increase readability and to hide complexities.
In addition, given the source code of simple computer graphics programs, we
should be able to
• identify and understand graphics API initialization and configuration calls,
independent of the implementation technology (e.g.
programming lan-
guages, APIs);
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