Graphics Programs Reference
In-Depth Information
2. Make sure the Current icon is highlighted in the upper-left corner of the Properties
Inspector palette. This causes the Properties Inspector palette to display the properties of
the selected object or set of objects.
3. Click the Layer option on in the Properties Inspector palette. The list expands to show the
current set of layers available.
4. Select the Wall layer from the list. Notice that the wall lines you selected change to
a green color. This tells you that the objects have been assigned to the Wall layer.
(Remember that you assigned a green color to the Wall layer.)
5. Press the Esc key to clear the selection so you can see the wall more clearly.
The bathroom walls are now on the new layer called Wall, and the walls are changed to
green. Layers are more easily distinguished from one another when you use colors to set them
apart.
Next, you'll practice the commands you learned in this section and try some new ones by cre-
ating new layers and changing the layer assignments of the rest of the objects in your bathroom:
1. Use the Layers palette to create a new layer called Fixture, and give it the color blue.
Remember that after you create the layer, you need to select it in the Layers palette list
before you can set its color in the Properties Inspector palette.
If you need to change the name of a layer in the Layers palette, select the layer name
that you want to change and click it again so that the name is highlighted. You can then
rename the layer. This works in the same way as renaming a fi le or folder in the Finder.
2. Click the Tub and Toilet blocks to select them, and then make sure that the Current icon is
selected in the Properties Inspector palette.
3. In the Properties Inspector palette, click the disclosure triangle in the Layer option and
select Fixture from the pop-up list that appears.
4. Press the Esc key to clear your selection.
For blocks, you can change the color assignment and linetype of only those objects that are
on layer 0 within a block. See the sidebar “Controlling Colors and Linetypes of Blocked Objects”
later in this chapter.
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