Graphics Programs Reference
In-Depth Information
Creating Intermediate
Gradient Color Points
Xara Xtreme has no gradient editor
per se ; like most effects in the
program, you're at the controls
and you build custom multi-stage
gradients manually, using the tools
you see onscreen. Let's say you need
(or even faintly desire) to make a
dimensional-looking shaded sphere,
one that not only has light falloff from
the source of the lighting in the scene,
but also with the suggestion of a cache
light —sometimes called a “kick light”
that's pointed in the opposite direction
as the main light to help reveal deeply
shaded areas and give a sense of
roundness to a surface. Here's how:
1.
With the Ellipse Tool, hold
CTRL
(to constrain proportions) and then
drag down and right.
Choose the Fill Tool, and then choose the Circular
2.
Fill Type style from the Infobar drop-down list for the
gradient.
Drag the start control point for the gradient to about
3.
11 o'clock, and then drag the end control point toward
5 o'clock.
4.
Double-click a point on the gradient
Shape line and
fill reference at
bottom left of U
direction line that joins the start and
end control points. Your visual cue
that you're in the correct position
to add the point is that the cursor
features a hand below the cross hairs.
Doing this adds an intermediate
color point to the gradient; its color
is the same as the end point.
Click the end point, open the
Double-click to add
intermediate point
Start point
5.
Color Editor, and then mix up an
interesting light color.
End point
 
 
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