Game Development Reference
In-Depth Information
PART II
In the Trenches
At this stage you have some core storytelling learning under your
belt. And, as a result, you realize that no matter what your role is on
the development team, if the game involves a story, you are a part of
bringing it to life. Now you're ready to start thinking more deeply
about how you can actually help do just that.
This section is organized into a chapter for each of the primary
areas of game development. While it might be tempting to only read
the chapters that apply to your specific discipline and/or role, I re-
commend you read everything. My hope is that this section provides
some global insights into how members of each discipline and every
sub-group can reach across the team room aisles to work together
in the service of creating a compelling, well-integrated game story.
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