Graphics Reference
In-Depth Information
Figure 2.14.
Using frames to move lines.
y
y - 2x + 6 = 0
y + 2x - 3 = 0
L 2
w 2
L 1
C(0,3)
w 1
B(4,2)
D(1,1)
u 1
u 2
x
A(3,0)
Example 2.2.8.3 easily generalizes to finding a motion that maps the x-axis and
the origin to any other line and point. By taking the inverse of this map we can map
an arbitrary line to the x-axis. We can go a step further:
2.2.8.4. Example. Again consider Figure 2.14. We find a motion M that sends the
point A = (3,0) to the point C = (0,3) and the directed line L 1 to the directed line L 2 .
Solution. Following the approach used in Example 2.2.8.3 we can map the x-axis to
the line L 2 using the map G, where G is the frame ( w 1 , w 2 , C ) and
CD
CD
1
5
2
5
Ê
Ë
ˆ
¯
w
=
=
,
-
,
1
2
5
1
5
= Ê
Ë
ˆ
¯
w 2
,
.
If F is the frame defined in Example 2.2.8.3, then M = GF -1 is a rigid motion that will
do what we want. In terms of equations we have
1
5
2
5
F -1 :
(
) +
x
¢=
x
-
3
y
2
5
1
5
(
) +
y
¢=-
x
-
3
y
,
1
5
2
5
G:
x
¢=
x
+
y
2
5
1
5
y
¢=-
x
+
y
+
3,
and
3
5
4
5
9
5
M:
x
¢=-
x
+
y
+
4
5
3
5
27
5
y
¢=-
x
-
y
+
.
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