Graphics Programs Reference
In-Depth Information
Figure 12.32
Adjust the Radius
Scale ramp to grow
the particles.
Figure 12.33
Select the meshes
with which the
nParticles will
collide.
8. In the Outliner, select the three nRigid nodes that were just created, and set the
Friction attribute in the Channel Box to 0.0 from the default of 0.10. Play back
your scene, and your particles now collide with the surface of the locomotive. (See
Figure 12.34.)
Search WWH ::




Custom Search