Graphics Programs Reference
In-Depth Information
Figure 11.111
Using higher-
quality settings for
FG makes a big
difference.
FG is a difficult beast to tame, especially with an IBL. It takes a lot of experience
and practice to be able to use this powerful feature of mental ray successfully in scenes.
Experiment with different HDR images that you can download from the Internet as well
as adjusting the lights in the scene.
Blurring Reflections
Let's tweak the render a little more by making a new desktop for the box to sit on:
1. Open the Hypershade, and create a new Blinn shader for the desktop. Call it desk-
Shader , and assign it to the f floor plane of the box scene.
2. Click the map icon next to the Color attribute for the deskShader, create a new file
node, and choose the deskWood.jpg image from the project's Sourceimages folder.
3. Create two polygonal planes to make the corner of two walls behind the box, as
shown in Figure 11.112, to have something in the background. Assign a light gray
Lambert to the walls. Adjust the desk shape to be more of a rectangle, to make the
wood image map look nicer.
Figure 11.112
Create walls and a
wood desktop.
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