Graphics Programs Reference
In-Depth Information
Try This To light a still-life scene, follow these steps:
1. Open the still_life_v03.mb file in the Lighting project on the CD. Create a Spot
light, place it over the still life, and aim it directly down onto the fruit, as shown in
Figure 10.55. Turn on Use Depth Map Shadows for the light, and set Resolution to
1024. Set Penumbra Angle to 10 and Intensity to 1.5. Press 7 for Lighted mode in the
Camera1 view panel to see how the light is being cast.
2. The Spot light provides the practical light in the scene. You'll place a bare bulb on a
wire directly above the fruit. Create a NURBS sphere, and position it right over the
fruit but in the frame for camera1 to see. In the Render Stats section of the Attribute
Editor for the sphere, turn off Casts Shadows.
3. Create a long, thin cylinder for the light bulb's wire, and position it as if the bulb
were hanging from it, as shown in Figure 10.56. Turn off Casts Shadows for the
cylinder as well.
Figure 10.55
Aim a Spot light
down toward the
fruit.
Figure 10.56
Place a bulb on a
wire over the fruit
pedestal.
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