Graphics Programs Reference
In-Depth Information
In CG, a keyframe can be set on almost any aspect of an object—its color, position,
size, and so on. Maya then interpolates the in-between frames between the keyframes set
by the animator. In reality, you can set several keyframes on any one frame in CG anima-
tion. Figure 1.6 illustrates a keyframe sequence in Maya.
Figure 1.6
Keyframing. In
the first frame of
this sequence, a
keyframe is set
on the position,
rotation, and scale
of the cone. On
frame 30, the same
properties are
again keyframed.
Maya calculates all
the movement in
between.
Keyframe at frame 1
Frame 5
Frame 10
Frame 15
Frame 20
Frame 25
Keyframe at frame 30
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