Graphics Programs Reference
In-Depth Information
5. You may have drawn directly on the red layer in
Photoshop or created a new layer for the stripe. In
either case, set the Opacity of the red layer back
to 100 percent so you can no longer see the UV
layout. Your image file should look like the one in
Figure 7.82. Save the image as ApanelStripe.tif in
the Sourceimages folder of your RedWagon proj-
ect. You may keep the layers in the TIFF file, or
you may choose to f flatten the image or merge the
layers. It may be best to keep the stripe and red on
separate layers so that you can go back into Pho-
toshop and edit the stripe as needed.
CREATING AND ASSIGNING THE SHADER
Now, let's create the shader and get it assigned to the
geometry:
1. Back in Maya, open the Hypershade, and select the Red shader. Duplicate it by
choosing Edit Duplicate Shading Network in the Hypershade window, as shown
in Figure 7.83.
Figure 7.82
The striped
image file
Figure 7.83
Duplicate the
original Red shader.
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